At the start of the battle, select one unit from your opponent’s army. Each time a model in this unit makes an attack that targets that unit, that attack has the [LETHAL HITS] and [PRECISION] abilities.
The bearer has a 4+ invulnerable save.
Once per turn, the first time a saving throw is failed for the bearer’s unit, change the Damage characteristic of that attack to 0.
Ranged weapons equipped by models in the bearer’s unit have the [IGNORES COVER] ability.
Game Version | 5 models | 10 models | ||
---|---|---|---|---|
Points | Change | Points | Change | |
Version 2.0 | 80 pts | 160 pts | ||
Version 1.14 | 80 pts | 160 pts | ||
Version 1.13 | 80 pts | ↓-10 pts | 160 pts | ↓-20 pts |
Version 1.12 | 90 pts | 180 pts | ||
Version 1.11 | 90 pts | 180 pts | ||
Version 1.10 | 90 pts | 180 pts | ||
Version 1.9 | 90 pts | 180 pts | ||
Version 1.8 | 90 pts | 180 pts | ||
Version 1.7 | 90 pts | 180 pts | ||
Version 1.6 | 90 pts | 180 pts | ||
Version 1.5 | 90 pts | 180 pts | ||
Version 1.4 | 90 pts | 180 pts | ||
Version 1.3 | 90 pts | 180 pts | ||
Version 1.2 | 90 pts | 180 pts | ||
Version 1.1 | 90 pts | 180 pts | ||
Version 1.0 | 90 pts | 180 pts |