At the start of your Command phase, if this model is your Warlord and is on the battlefield, you gain 1CP.
An Autarch has a 4+ Invulnerable save
While a friendly Aeldari unit is within 6" of this model, each time that unit takes a Battle-shock or Leadership test, add 1 to that test.
Melee weapons equipped by the bearer have the [DEVASTATING WOUNDS] ability when targeting units without the Monster or Vehicle keywords
The bearer’s unit has the Fights First ability.
Aeldari model only. Once per turn, just after making a Hit roll, a Wound roll or a saving throw for the bearer, you can treat the result as an unmodified roll of 6 instead.
Aeldari Psyker model only. In your Command phase, you can select one dice in your Fate dice pool, re-roll it, then add it back to your Fate dice pool displaying the result you just rolled
Aeldari model only. The first time the bearer is destroyed, roll one D6: on a 2+, keep it to one side. At the end of the phase, set the bearer back up again, as close as possible to its previous position and not within Engagement Range of any enemy models, with its full wounds remaining.
Aeldari model only. Each time the bearer’s unit destroys an enemy unit, roll one D6 and add it to your Fate dice pool displaying the result you just rolled
Game Version | 1 model | |
---|---|---|
Points | Change | |
Version 1.13 | 115 pts | |
Version 1.12 | 115 pts | |
Version 1.11 | 115 pts | |
Version 1.10 | 115 pts | |
Version 1.9 | 115 pts | |
Version 1.8 | 115 pts | |
Version 1.7 | 115 pts | |
Version 1.6 | 115 pts | |
Version 1.5 | 115 pts | |
Version 1.4 | 115 pts | |
Version 1.3 | 115 pts | ↑+35 pts |
Version 1.2 | 80 pts | |
Version 1.1 | 80 pts | |
Version 1.0 | 80 pts |