■ 1 Seraphim Superior ■ 4-9 Seraphim
Every model is equipped with: 2 bolt pistols; close combat weapon.
■ For every 5 models in the unit, up to 2 Seraphim can each have their 2 bolt pistols replaced with one of the following: ◦ 2 inferno pistols ◦ 2 Ministorum hand flamers
■ The Seraphim Superior’s 2 bolt pistols can be replaced with one of the following: ◦ 1 bolt pistol and 1 chainsword ◦ 1 bolt pistol and 1 plasma pistol ◦ 1 bolt pistol and 1 power weapon ◦ 1 plasma pistol and 1 chainsword ◦ 1 plasma pistol and 1 power weapon
In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move of up to 6". If it does, until the end of the turn, this unit is not eligible to declare a charge.


Game Version | 5 models | 10 models | ||
---|---|---|---|---|
Points | Change | Points | Change | |
Version 2.3 | 85 pts | ↓-5 pts | 170 pts | ↓-20 pts |
Version 2.2 | 90 pts | 190 pts | ||
Version 2.1 | 90 pts | 190 pts | ||
Version 2.0 | 90 pts | 190 pts | ||
Version 1.14 | 90 pts | 190 pts | ||
Version 1.13 | 90 pts | ↑+5 pts | 190 pts | ↑+20 pts |
Version 1.12 | 85 pts | 170 pts | ||
Version 1.11 | 85 pts | ↑+15 pts | 170 pts | ↑+30 pts |
Version 1.10 | 70 pts | 140 pts | ||
Version 1.9 | 70 pts | 140 pts | ||
Version 1.8 | 70 pts | 140 pts | ||
Version 1.7 | 70 pts | 140 pts | ||
Version 1.6 | 70 pts | 140 pts | ||
Version 1.5 | 70 pts | 140 pts | ||
Version 1.4 | 70 pts | 140 pts | ||
Version 1.3 | 70 pts | 140 pts | ||
Version 1.2 | 70 pts | 140 pts | ||
Version 1.1 | 70 pts | 140 pts | ||
Version 1.0 | 70 pts | 140 pts |